Advertising Your App Yourself – Part 1


So you and your group of friends finally got that dream app developed and you’re sooo excited about finally launching it and having millions of users download your app immediately.  But how quickly the fanciful money bubble is popped by the sharp needle of reality.

After a month of your app on the App Store, you have 10 downloads, and 9 of them were by friends you asked to download it.  Bummer…So what do you do than?  Do you give up, feeling like your app is horrible and there’s nothing you can do?  Do you pay an advertising agency thousands of dollars to advertise for you?  Nope! I’ll show you how to get off the ground fast!  Here’s a list of things to remember:

Meet people personally

In the mobile, digital age today, many people just don’t appreciate the value of personal interaction with potential customers.  If people see a Tweet from your mobile device, there’s a low chance that that will turn into a customer who actually uses your mobile app.  However, when a person gets a chance to see the man behind the mobile app; the tenacity, the drive, the diligence; they’re much more apt to invest in you, rather than just your mobile app.

So get out there and meet people.  Figure out who your potential client is, print out some fliers and business cards with a QR Code to download the app, and start handing them out.  If your targeted audience is college students, than go to the nearest college to you and start there.

  1. Print out business cards and fliers with your app info on it and a QR Code to direct them to the appropriate App Store
  2. Go to high volume areas and pass out your business cards and fliers for your Mobile App
  3. Strike up conversations with people and explain the Mobile App a little bit to them to increase their likelihood of downloading your Mobile App.

Get Beta Testers

The really good thing about Beta Testing, is that it seems cool to be a Beta Tester.  People want to be part of projects, especially mobile apps.  When it comes to advertisement, Beta Testers can be the best.  So offer some cool perks to people to try and motivate them to help you with your project.  Allow them to use different aspects of the app for free.  Let them give feedback and actually incorporate some of their feedback within the app.

Look at the Pyramid Scheme, why is it so successful, because your create millions of advertisers.  So remember, an actual user is the best advertiser you will ever have.  So do the following:

  1. Go to QuickMVP and set up a quick landing page prompting users to become beta testers, it takes maybe 10 minutes.
  2. Offer some cool perks for being a beta tester like allowing them to posts for free forever
  3. Offer incentives to those who invite others to use the app
  4. Keep a good relationship with your beta testers by responding to their concerns and implementing some of their ideas.
  5. Tweet like crazy and include a link to your website to allow people to be Beta Testers

Use Social Media Wisely

Social Media can be a great tool when advertising your Mobile App, but it has to be done correctly.  How do you do this?

  1. Instead of having a ton of followers who have no idea who you are, and you don’t know who they are, try to engage your followers by having interesting tweets, and starting conversations with them.
  2. Try to focus on those whom you know personally first.  If you can get your Mobile App in the hands of 100 friends, that can turn into 10,000 quicker than you think.
  3. One tweet is useless, you will really need about 100 tweets to get any kind of real responses.  So it will literally take 1000’s of tweets to really get your name out there, and even then, you need a ton of followers.
  4. Try to get more people to follow you on Twitter, Facebook, and Instagram.  Until you have over 1000 followers, you’re really not going to get any kind of substantial network.  But remember, try to engage with these followers.
  5. Start getting followers before you’ve even developed the app.

Spread the Word in Your App

This is the last step we’re going to speak about.  Within the app, you’ve got to create a way for users to really share with their friends.  How can you do this?

  1. Make sure you have a feature allowing people to invite their friends through their favorite form of Social Media
  2. Offer special perks if they invite people.  For example, maybe a certain feature of your app can only be unlocked once you’ve invited your friends.
  3. Offer the user the ability to invite friends at various times in the app using experience.  For example, if they want to do something in the app that cost money, let them know they can do this for free if they invite friends.  Don’t make this annoying though.  If you are always reminding the user to do this it will get frustrating.

This is just the beginning, but I guarantee if you do this, you’ll be happy with the results.  Always remember though, you have to be diligent about this.  If you’re lazy and do this for a week or two, you’re not going to have anything successful, so make sure you stay at this and work as hard as you can with it.  You’ll find that your downloads will slowly begin to climb.

Take a look at these other articles for help too:

Become a Beta Tester for an app I’m building right now


Great App vs Good App: Quality over Quantity


Quality over Quantity

When the app store first opened, there were very few apps in existence, and many of them were quite ridiculous. Apps such as the Fart App were at the top of the app store, and quite frankly, it was easy to create something that could become a quick success.

But something happened. As more and more people built applications, it became more and more difficult to create an app that is considered, great! This is good and bad. It’s bad because it’s become more difficult to compete. But it’s good because now you have to be very serious about your craft in order to create a competitive application, which means that it filters out a lot of developers who really aren’t that serious about what they do.

So now, why the title, quality over quantity? Well, it’s a fact that humans are excited about new stuff; new features, new designs, new everything. As a developer, or simply someone who wants to make an app, it can be easy to get caught up in the madness of wanting “new” features. Most apps that begin to be developed are never finished because people simply want to do too much. So what’s wiser, is actually to focus on the quality of the features you have, rather than the quantity of features, in order to be competitive.

Now how can you do this?

Well make sure that as you implement new features, it’s polished before you move on. Always go for the wow factor. For example, instead of just having an alert box pop up to display something to the user, why not add an animation that displays the information in an eye catching way. Make sure that every little detail is well thought out for the feature. Make sure that it’s not only functional, but beautiful. Then after you’ve done this; move on. Don’t wait for perfection, but just make sure that it’s as good as you know you can make it before advancing.

This will take your app from good, to great.

From Idea to Conception – The Road of Warriors



So you have an idea, great!  But at this point, even if your idea is amazing, nothing separates you from the billions of other people out there who also have a GREAT idea.  Ideas sadly are easy to come across, it’s execution where true success becomes attainable.  So how do you go from an idea, either yours or someone else’s, to an actual profitable product.  The answer lies just below.

Step 1 – Create a concrete idea


It is very common that people who have an idea don’t necessarily have something that they can do anything with.  For example, a persons idea may be: “Wouldn’t it be awesome if we could share pictures with a whole bunch of people at the same time.”  This is an awesome idea, but with just this line, you’re a far cry from Instagram.  So what needs to be done, is the idea needs to be actually thought out in terms of, what exactly do we want this concept to achieve, and how?


So for example, the idea is: “Wouldn’t it be awesome if we could share pictures with a whole bunch of people at the same time.” Now try and answer these questions:

Why? – Why is this idea a necessary need?

People love sharing pictures, but they always have to send pictures to friends, or invite them over to watch a slideshow.  Often times, people just don’t have the time to do this, and their friends never get to share in this experience.

How? – How do you hope to satisfy this need?

We will allow the most simple way to post images using an app, and allow friends and family, and potentially anyone else who wants to view these images to view them using the app.

What? – What will you do to satisfy the need?

It will be a social networking application.  Users will be able to post images using their account.  When users like their image, they can in an easy way say that they like the image and leave a comment if they would like.  You can invite friends to view your images, or you can make the images public so that everyone can view them.

Those few lines above are now a concrete idea.

Step 2 – Create your plan of attack

How are you going to take this from an idea to an application/website?  Here is where decide things such as: Will I develop this myself, or will I hire someone else to do so for me?  Will I hire someone overseas, or do I want to work with someone here?  How much do we want to spend on this?  Should we try and get investors, or some sort of funding, or should we try to do this out of pocket? (You should probably go with funding btw)  Should we make this application run on all platforms?  Should we hire different developers for different areas, or should we hire one developer who can do it all?  How much do we WANT to spend on this?

This is when things start to get serious!  Now you’re going from just an idea, to actual work.  Most people will stop by this step if they’re not serious, especially as they start to do research on the cost of development.

Step 3 – Simplify the idea

“It’s easier to do 2 things great, than it is to do 20 things good.”

What does that mean?  Well, put simply, if you try and create a product with 20 premier features, you’re almost bound to have an extremely buggy app, with poor user experience on the first go around.  But if you just have a very small amount of features, you can focus on these, and knock ’em out the park.  So you have to simplify the idea.  Find out what your app’s nitch is, and then try to focus only on that.

For example, back to our Instagram example.  Maybe you want to allow users to post videos, and audio, and make a lot of edits to their images.  And then you want people to be able to save certain images as favorites, and have facial recognition to be able to tell if any of your Instagram friends are in the image, etc, etc, etc.

Now that may sound awesome, but if you try and do all that, you’ll spend a lot of money and time on a product that you don’t even know if it’s going to do well or not.  Save those features for later when your product is very popular, and you can implement them one at a time.  But for now, just focus on posting images, commenting, and liking those images.

Step 4 – Wireframes, Blueprints & Mockups

You’re probably very anxious to start developing this thing as soon as you get a developer.  But you want to hold off on that and get some wireframes and mockups first.  Wireframes basically are the skeleton of the application.  Where will buttons, text boxes, labels, icons, images be placed etc.  Wireframes typically are in greyscale because you still haven’t decided on all you want graphically.  But a wireframe will give you what the overall product layout will be.  After you do the wireframes, you draw out a blueprint.  This blueprint contains everything that has to do with the User Experience.  Explaining what each button does, and how all screens work together.  Here’s a sample of a beautiful blueprint from

Fueled Blueprint

Fueled Blueprint

After you’ve done the Blueprint, you do the mockups.  The mockups are the images of the way different screens will actually look within the application.  By the end of the mockups, basically you know exactly what the app will look like.  Here’s another example from

Elevatr app by Fueled Mockups.

Elevatr app by Fueled Mockups.

Once you have the mockups you’re ready to develop right? Almost, but no.  Now you need to polish the application.  Polishing the application is the final touch that only some designers/developers will do.  Here we perfect the design, and make sure that it contains all the animations, and transitions perfectly as desired.  This is the step that people who truly value their craft will take.  This is the step that will take your app from, ‘ooh’, to ‘aaaaahhhh’, and take you from the path of common men, to the roads of kings.  From a good app of our time, to a product of legend.  Yes, this is the step of all steps!

Honestly though, this is important, because it puts you right above the competition, because most people don’t do this.  Check out this video to see how fueled does it.

Step 5 – Develop it

Now, develop the application.  You’ve got everything decided, now you simply implement.  Either do this yourself, or get someone else, but you should have already decided that by now.

Step 6 – Test and Make revisions

Great apps have been thoroughly tested.  So make sure that you test as much as possible, and with as many people as possible.  Give it to old people, young people, programmers, artists, fast food workers, bank tellers, CEO’s.  Everyone will use your app, so everyone needs to test it to make sure that it’s good.  Keep making revisions and testing until you have a GREAT product.

Step 7 – Market and Ship

After all that hard work, now comes the time you’ve been waiting for.  Ship that beast!  Push it to whatever stores it needs to go to.  Now notice though, I put market first.  That’s because you should start getting the word out there before the product is shipped.  That’s because you want people to be kind of expecting it, that way you won’t lose momentum once it’s live.  There’s a ton of ways to market your product, look here for some advice.

And viola, you have now taken your product from nothing, to something!

iOS Dev Tools



Developing for iOS, you end up finding some really nice tools to help make your life easier as a developer, and also that make a faster, more efficient developer.  Here’s some tools that I’ve used that have helped me tremendously.

1. Masonry

Masonry is a great tool to use for AutoLayout.  AutoLayout has some pretty frustrating aspects about it.  Masonry helps curb some of these issues.  Check it out here.

2. Cocoapods

If you’re not familiar with cocoapods yet, I pity you.  This is a must use for any iOS developer.  Here’s their description of what they do.

“CocoaPods is the dependency manager for Objective-C projects. It has thousands of libraries and can help you scale your projects elegantly.”

It’s so easy to add libraries with cocoapods.  Definitely a must have.

3. Test Flight

Pushing beta apps to your testers used to be such a pain!  Test Flight makes it so easy you’ll feel like your cheating.  Another must have.  All you need to do is upload your .ipa, which is a no-brainer, and then push it to your testers.  It’s epic!  Check it out for yourself if you haven’t yet.

4. Jenkins

With Jenkins you can run your unit test, archive, and push to Test Flight all with a few keystrokes, if you use the CLI, or with a few clicks of the mouse.

5. Chef

Chef is an automation platform that transforms infrastructure into code.” –

What does this mean?  This means that now you can write in code the set up that you desire of your server, and then create as many servers as you want all with the same set up.  It’s a pretty awesome tool.  What used to take days, can now be done in minutes.

If you use just these four tools, you’ll notice that you save tons of time on things that used to take so much longer.  Less time equals more money, for less work!

Let me know any tools you like to use personally.

There’s some good tools for Mockups in another post I wrote here.

How do you balance it all!




If you do any work for yourself, you’ve definitely asked yourself this question.  How in the world do I balance everything that I need to do?!  This can be one of the most difficult things to do, because if you don’t balance everything out, you’ll either get burned out, or the time needed for the more important things will start to slip away into non existence.  So here’s some tips that I think will help you to learn the trick like my friend the Cat in the Hat here.

1. “The plans of the diligent ones surely head for advantage” – Plan out what you’re going to accomplish every single day, and when you’re going to tackle it.  This will make sure that you handle everything as you’re supposed to, and ensures that nothing slips through the cracks.  Make sure that you also schedule in important things like spending time with friends and family too.  Those are probably the most important things that you don’t want to miss.  Make sure that you write your plan as a list too.

2. Actually stick to the plan – A plan means absolutely nothing if you don’t execute properly.  So make sure that your plan is actually achievable, and then resist the urge to not do something that you had planned out already.  Remember, reasonableness is a mark of wisdom, so again, don’t create a list that you’re not capable of completing, that will make it easier for you to stick to it.  And once your done with one item, check it off of your list.

3.  “Only two things are needed, maybe one…” – Don’t feel like you have to accomplish everything this very minute.  Break tasks up into smaller ones and spread them across a few days if possible.  A lot of times if you do this, you’ll accomplish much more than just frantically trying to complete something at one sitting.  Take your time.  Slow down, and just make sure that you do a good job.

4. Work on one project at a time – What I mean is work on one work project, one family project, one hobby, etc.  Don’t have three work projects and eight hobby projects, you’ll stress yourself out, and you won’t be able to give each tasks the attention it deserves.  If you focus on just doing a good job at a few things, you’ll be much happier in the long run.

5.  “Eat, drink, and see good for all your hard work” – This is my favorite part.  At the end of the day, relax, and just look at all that you accomplished that day.  Look at where you wrote down what you wanted to do that day, and smile at the fact that you finished the list, or at least accomplished some of the things you wanted to.  Grab some food, get a good drink, and enjoy your success.  Then go to sleep, and wake up the next day ready to repeat the process again.

I hope this helps you out some.  Fortunately I’ve had some really good friends and I have been able to receive some very good advice along my path of self-employment.  But I’ve also had to learn many things the hard way.  Hopefully this post will help you not have to go through some of the headaches that I had to experience.

3 Apps For Design Inspiration


I love design!! To me, an app needs to be simple and elegant, and nothing less should even be allowed.  Now granted, it’s difficult, and often times beauty is in the eye of the beholder, but, it’s so important.  Here are some Apps that I feel simply take the cake of simplicity, and elegance.

1. Elevatr


You guys have probably seen me mention this app in a previous post, but I just can’t get enough of it.  What makes this app so awesome.

  1. Simplicity – Everything on the screen is pretty much necessary, and when you use the app, everything is so simple and straightforward.
  2. Elegance – The app is beautiful.  The color scheme is awesome, and nothing is clashing with each other.

2.  Pinterest


I like Pinterest because once again

  1. Simple and elegant.  It’s not overly fancy, not complicated, it just does what it’s supposed to do.
  2. Loading Images – I love the way that the pins have random colors as the backgrounds while the image is loading.  That is such a nice touch.
  3. Easy to follow – You’ll notice when you use Pinterest, it’s very obvious how to do everything.  You don’t need a manual.  The UI, mainly the image selections for icons, kind of explains everything you need to know.

3. Yahoo Weather App


Does this even need any explanation.  Well I guess so.  Why do I love this?

  1. Great Font selection – The sizes and the type of font they used for everything was impeccable.
  2. Flows well –  The app is so easy to use, and they use the UI in a wonderful way to explain everything to you.  I actually like to use this weather app as opposed to many others.
  3. Image selection – You can tell they spent time finding each and every image they used, making sure that each one was just right for what they needed.  They paid close attention to every detail.

Well these are three apps that I love and just wanted to share.  Do you have any apps that you feel are beautiful.  Let me know!

When is the App is Ready?


When working with clients, and working for yourself, it can be very tough to know when the app is ready to be put on the app store. Why is that? Well as puts it,

“Building an app is a little like raising a child: first you bring it into the world, and then you help it take its first steps, watch as it learns to talk, and revel in parental pride at every little milestone along the way. It’s a great feeling. But then that scary moment arrives when it’s time for them to leave for school.”

And this is where it gets tough. You love the app, but the last thing you want to happen is for the app to go to school, aka the App Store, and fail miserably. So what do you do? Do you wait forever, making sure that every little detail is perfected to the highest levels of awesomeness. That can be easy to do, but often times not the wisest decision. Put simply here’s what you should keep in mind when deciding when the app is ready.

1. A beautiful app is a process. The likelihood of you getting it right the first shot is slim to none. Instead of wasting your time spending hours tweaking every small non-essential detail, why not get a good looking product that functions as it’s supposed, then put it on the app store.  Then you can add features, and enhance it later.  If you do this it will help you too…

2. Test the waters out – See if first of all, anyone even wants an app like this. That’s the greatest advantage of putting the app on the app store early. As you see what people are saying and their view of your app, it will allow you to make tweaks as you go. (Just make sure people know that the initial release is the beta version.)  By doing this you can answer the question…

3. Should I even be doing this? – There is a possibility that the app you’re working on is not really needed, nor wanted. It would be horrible to find that out after 1 1/2 years of working on the app. By following the steps above, you can find this out earlier, and save yourself time and headaches.

Well, I hope this helps some people. Just remember: A beautiful app is a process, test the waters out, and answer the question early, “Should I even be doing this?”

Most of this post came from, which is an awesome Mobile Development company, check out their blog post!

Using jQuery Datatables with NodeJS and MongoDb using mongoose-datatables

Web Development

So what exactly is this long name all about?  Well let’s just dive right into it. jQuery Datatable is an awesome tool to use as a table for your website.  It offers some nice features right off the bat such as sorting, and searching mechanisms.  So using it can save you a lot of development time. I realized rather quickly though when implementing this tool in my website that using the jQuery datatable with Node and MongoDb was a little difficult, mainly because of the lack of documentation.  That’s why I decided to write a blog post about how to create a datatable with NodeJS as the server, and MongoDb as the back end database.  Keep in mind, there are a lot of details that I will not go into that have to do with NodeJS.  So if you’re unfamiliar with Node you may want to look into it first.   So here we go! So we’re going to have four files.

  • index.html – The web page itself
  • mongo.js – This will handle all our database manipulations using mongoose
  • node.js – This will be where we write our Node server
  • main.js – This is where we handle all the client side javascript.

The example that I have here is using a document that I created entitled reservations with four fields.  The Json looks like this.

reservation : {
   name : String,
   startDate : String,
   endDate : String,
   confirmationCode : String

The first thing you need to do is create a table with the columns already specified.  This is an example of what you can do.  Keep in mind though that this table will not be too pretty, I’m not showing any fancy design with this.


<!--We need these two js files included. You need jquery 1.7.2 because for some reason the newer versions have issues with datatables. The second will be the js file for the datatable itself.-->
<script type="text/javascript" src="path/to/1.7.2.jquery.min.js"></script>
<script type="text/javascript" src="path/to/jquery.dataTables.js"></script>
<table id="example" cellpadding="0" cellspacing="0" border="0" >
    <th>Start Date</th>
    <th>End Date</th>
    <th>Confirmation #</th>

So this is just a simple table, with column names:

  • Name
  • Start Date
  • End Date
  • Confirmation #

Now here’s what you need in your Node Javascript file.  I always name mine node.js.


function start ()
   var http = require("http");
   var fs = require("fs");
   var express = require('express');
   var app = express();
   var mongo = require("./mongo"); 
   app.configure(function () {
     app.use(app.router); app.all('/', function(req, res, next) {
       res.header("Access-Control-Allow-Origin", "*");
       res.header("Access-Control-Allow-Headers", "Content-Type");

  app.get('/mongo/get/datatable', mongo.getDataForDataTable) //Here's the line that we're looking at specifically
  app.listen(process.env.PORT || 8080);

exports.start = start;

Here’s the line that we really need to look at.

app.get('/mongo/get/datatable', mongo.getDataForDataTable)

So here is our GET request. What this line does, if you’re not really familiar with Node, is it will route a GET request to the method getDataForDataTable in my mongo.js file. Now lets move onto our mongo.js file.


First off, you want these variables to be global.

var mongoose = require('mongoose');
var DataTable = require('mongoose-datatable');
var MyModel;

Configuring is optional, but if you do, make sure you configure the datatable and initialize it on start up.

DataTable.configure({ verbose: false, debug : false });
mongoose.plugin(DataTable.init); var dbURI = 'mongodb://localhost/test';

Once again, I set these variables you see below as global, but they don’t have to be, just make sure they can be reached in the db.once method, which we will be writing below.

var db = mongoose.connection;
var reservations;
var dates; var reservationsSchema;
var dateSchema;

db.on('error', console.error.bind(console, 'connection error:'));
db.once('open', function callback ()
  console.log('Connection has succesfully opened');
  var Schema = mongoose.Schema;
  reservationsSchema = new Schema(
    reservation :
       name : String,
       startDate : String,
       endDate : String,
       confirmationCode : String
 reservations = mongoose.model('reservations', reservationsSchema);
 MyModel = require('mongoose').model('reservations');

So here what we’re doing is creating the Schema (reservationsSchema) which is necessary in order to create the model (MyModel) object. The following line retrieves the model.

reservations = mongoose.model('reservations', reservationsSchema);

And in the line below we set the model MyModel, which will be using later.

MyModel = require('mongoose').model('reservations');

So so far we’ve:

  1. Created a small table with the columns specified.
  2. Wrote a router which will route our get request to the proper method in the mongo.js file.
  3. Created our model and schema which both are necessary in order to retrieve the documents from the Mongo database.

Now here is our code to get the data from the Mongo database.

exports.getDataForDataTable = function getData (request, response) {
  //"type.typeName" : "Trolley"
  //console.log("Get Request for Data Table made with data: ", request.query);
  MyModel.dataTable(request.query, function (err, data) {

So what did I just do? We

  1. Called the dataTable method on the MyModel object, and sent request.query (JSON) as the query for what data we want to receive.  For now, we aren’t going to mess with that query at all, so that will be the default setting.
  2. Returned the data object which contains our documents that we just searched for.

And here’s the final part of our code.

  "bProcessing" : true,
  "bServerSide" : true,
  "sAjaxSource" : '/mongo/get/datatable',
  "aoColumns" : [
    { "mData" : "" },
    { "mData" : "reservation.startDate" },
    { "mData" : "reservation.endDate" },
    { "mData" : "reservation.confirmationCode" }

So here’s what we got going on.

  1. bProcessing” : “true” – Enable or disable the display of a ‘processing’ indicator when the table is being processed (e.g. a sort). This is particularly useful for tables with large amounts of data where it can take a noticeable amount of time to sort the entries.
  2. bServerSide” : “true” – Configure DataTables to use server-side processing. Note that the sAjaxSource parameter must also be given in order to give DataTables a source to obtain the required data for each draw.
  3. sAjaxSource” – This is the address of our GET request.
  4. aoColumns” – Used to give DataTables specific instructions for each individual column.
  5. mData” – This property can be used to read data from any JSON data source property, including deeply nested objects / properties.

So basically what I’m doing here is setting the table up to show when it’s processing data, also telling it that we’re going to be doing server side processing, and that the GET request address is /mongo/get/datatable.  Then I’m saying that the column data is going to be taken from the response to the GET request, and we want from the returned JSON,, reservation.startDate, reservation.endDate and reservation.confirmationCode. And that’s it, if you run the website now on the server you’ve created, you will see that it’s populated with data.

Get More Work Done When Working Remotely


When beginning to work remotely, your initial reaction is, “THIS IS GREAT!!!”  You get to work when you want, and when you are working, you’re in a comfortable environment, your home.  But there is quickly one problem that you run into.  How do I make sure that I’m productive?  This can be difficult.  For most likely your entire life, you have gone somewhere to work, and people there push you to make sure that you’re doing your job in a timely manner.  Now all of a sudden, that motivation falls upon you.  So how can you make sure that you get more work done when working remotely?  Here are three things that have helped me to be more productive when working remotely.

1) “The plans of the diligent ones surely lead to success.”

Planning ahead is essential to being successful in getting work done.  When you already have in mind a good idea of what you want to accomplish in the day, you will find that you actually do more, because you’re guided by something.  What I do is I use an app called “Simple Daily ToDo List” created by none other than yours truly (sorry for the self-promotion).  But honestly, the reason why I wrote and use this application is so that I can have a very simple way of writing out what I want to do for the day, and then check off what I accomplish as I finish things.  I would actually recommend you getting it, or another app of your choice of course.

It’s a fact that when we write out what we want to accomplish we actually decrease our stress levels because now we don’t have to juggle a lot of things in our minds, and also, once it’s down in writing, you’re more apt to finish it because you have a plan that you can continually refer to which lessens the chances that you deviate from that plan.  Also, it’s very good to be able to see what you accomplished at the end of the day, which is why the app keeps finished tasks there until the next day.  You feel better about yourself when you can look at list of everything that you did.


Simple Daily ToDo List

Another app that you may want to check out is “Asana”.  Asana is good because you can write out tasks for an entire project.  Asana coupled with Simple Daily ToDo List will make you more productive instantly.  The great thing about this app is it also has a web interface, so you can use web interface on the desktop and it will sync automatically to your phone.

2) “There is benefit in every kind of hard work, But mere talk leads to want”

One of the most difficult things when working remotely is dealing with the fact that your family wants your attention.  The fact of the matter is though, when you’re at home working, it’s the same as working in an office it’s just that you’re at home.  So everyone in the home must understand that when you are working, unless it’s an absolute emergency, you can’t be bothered.  It’s just like when you’re in an office, if someone needs something, or just wants to talk, they have to call you, and they’re probably not going to do that unless it’s absolutely urgent.  So make that known.  Let everyone know that you’re working, and that means you can’t be bothered for trivialities.  This can be tough though (especially if you have kids), so how can you make it a little easier on yourself.

Close the door when you’re working, and tell people that you’re working so please don’t bother you.  You’ll find that this will help you tremendously in getting work done because we all know that when you’re in the groove, the last thing that you want is to be bothered, because once you’re out the groove, it can take a while to get back into it.  Also, one thing that I do is I put on some noise cancellation headphones, and play some music, typically a Pandora station.  This helps you stay relaxed, and it also helps keep out outside noise which will most likely always be there depending on how many people you have in your home.

3) “Better is a handful of rest than a double handful of hard work”

Make sure that you take some time to rest.  I know that sounds obvious, but you have no idea how hard this is.  Generally you want to just beast through a full day, and you realize at the end that you never took a break.  The fact of the matter is you’ll actually accomplish more if you just get up every few hours and do something.  Doesn’t really matter what it is; just give your mind a rest.  This especially is important when you’re stuck at a problem that you can’t solve.  If you walk away for a few minutes and come back, you’ll notice that you feel so much better, and you’ll probably find a solution to that problem you couldn’t solve.  So remember, rest actually helps you to work better.  Don’t overdue this though.  If you rest too much, you’ll get nothing done, but I don’t think I need to tell you that. So there’s a few tips that I hope will help you out.  If you have any other ideas then comment and let the world know what you do.

3 Tips for Simple, Elegant, iOS Design


As an iOS Developer, you fully one understand one absolutely essential aspect of marketing.

“The apps that are beautiful…sale!!”

The thing is though, not everyone has a limitless supply of funds to pay designers.  And not everyone knows a designer who if you pay him, will actually deliver a quality product.  So the question is, how do you make sure that you’re design is one that will make the end user go…wow!  I’ve put together three simple tips and principles to think about when designing.  In the future, I’ll add more.  Hopefully this will help you in your endeavor of creating beautiful UIs.  At the end of each tip, I’ll show you an example of what I mean for each tip.

Tip 1 – “Imitation is the greatest form of flattery”

It is a fundamental truth that there are many apps out there that are stunningly gorgeous.  When you are going to create an app, why not look at some designs of others.  Here is what I do.

  1. I do a search on the app store for an app similar to the one that I’m about to make.
  2. Then I look at the first say 20 of them, and I narrow it down to about 3 that I find most beautiful.
  3. Then I just analyze the three apps and try to determine what makes them so elegant.
  4. Then I read the reviews and see what others are saying about them.   (Customers know what they want and they’ll be honest if they want to see something different.)
  5. After all this, I generally have an idea of what I want, and I begin my mock up.

The great thing about this system is that you have an idea of what others have already done that worked and that did not work.  Also, I find it easier to build something after I’ve seen something that I can kind of build off of.  Now this isn’t copying, it’s simply imitating.  Eventually you’ll be happy that others are imitating your app designs.

So let’s see an example.  Look at the Yahoo Weather.  What makes this so nice?


1)      Beautiful background pictures?

2)      Fonts are easy to see on the pictures because they make sure the images they use have dark areas where there is text?

3)      The icons are very consistent, and very simple?

4)      They utilize Flat UI?

5)      The font selections are perfect?

So then you would strive to imitate this screen, of course not an exact replica, but strive to use beautiful background pictures with well-placed fonts with good font selections, and Flat UI.

Tip 2 – “Keep it simple Socrates”

“Wisdom is with the modest one.”  What does that mean?  It means you have to understand your limitations.  If you’re not a graphics designer, don’t try to make some epic design with all kinds of rotating images and parallax scrolling, with particle affects.  All that’s going to happen is you’re going to have a jumbled up bunch of nonsense.  Instead, focus on simplicity.  Instead of having 20 things on the screen that are all kind of just thrown together, have 3 things done beautifully.   A good example of this is an app made by Fueled called Elevatr.  Look at the app screenshots below.


Do you notice how simple the first screen shot is?  There’s nothing fancy at all about this.  It’s simply a static picture with some text, but it does its job.  The second screenshot, is extremely elegant but simple, it’s simply just a table with some text.

Look at the 3rd screenshot.  What makes this screen so elegant?  Notice the user of colors makes the app very pleasing to the eye.  The way they have the information compressed in the boxes, and when you want to view all the information you SIMPLY click on the plus sign.

Now what makes all this so nice though, it’s well thought out colors, a well thought out image, and well thought out font selections and locations.  That’s it!!  Nothing fancy!!

Now ask yourself.  Could I do this?

The answer is an emphatic YES!!!

That’s what makes this so awesome.  It’s not overly complicated.   Simplicity is often better then complexity.

Tip 3 – “What we see depends mainly on what we look for.”

If you want to have good designs, it is very important that you keep your eyes open for good designs in everything that you see.   What do I mean by that?  Well, it’s interesting how everything that we see, really has some sort of design, you just need to keep your eye open for it.  For example, when I went to CES in 2014, I was taking pictures of everything from cars to the carpet selection.  Why?  Because hidden there was design.


Look at this picture of a mustang interior.  Now, this looks like a beautiful interior, right?  Why not use these colors for a color scheme of an app?  Metallic silver, yellow, black, with maybe some ribbons of red and white.  You’d be amazed at how something like that could look!

Do you get the idea?  Use designs that you may have not thought of to give you ideas for an app.

So these are just a few tips that I wanted to share to help people to get some killer designs for their apps.  If anyone has any good links to their own designs, or to some cool tips, just leave a link or something in the comment.  Hope that this helps everyone who reads it.